The first act offers little to no useful Skill or Support Gems, and you're quite limited with Links if you're not using Tabula Rasa. Don't forget to use Mana-Reserving Skills for passive bonuses, one Curse, a movement Skill like Dash, and other utility tools that we'll describe in a moment. These are the only Attacks used here that can carry you up to red maps. Note that it doesn't mean you will deal only Lightning Damage - it depends more on the type of added damage you have on, which is often Cold Damage too. At level 28 it's possible to implement Storm Rain, which also deals Lightning Damage, and hook it up to Ballista Totem. You could keep using it indefinitely as it's quite good, but transitioning to Lightning Arrow at level 12 would yield better long-term results. We recommend starting with Ice Shot, it's available at level 1. You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List 1. ![]() If you plan to transition into other popular Deadeye build archetype that relies on Throwing Attacks like Venom Gyre, or a Wand-wielding Attack build with Kinetic Blast, using this guide to level up is still one of the best options to do it quickly and effortlessly. The playstyle and most of the spent Passive Skill Points will be preserved. The transition to any endgame build, most likely Tornado Shot, is gradual - there's no abrupt change that would require sudden funding. The Attack Skills we've selected all deal damage of Elemental Type, partially converting Physical Damage, but you won't need to convert all of it, as the already mentioned weapon and base Elemental Damage it brings to the table is what matters the most. It's usually the most expensive part of a build, but during leveling phase, there are plenty of Unique substitutes such as Storm Cloud, Doomfletch, or Windripper. To land Hits you will need Accuracy Rating, and to deal meaningful damage - a good weapon. A Bow, much like Body Armour, offers another six sockets that can be linked and developed to accommodate a Ballista setup to help you fight bosses. You will be able to set up additional Ballista Totems with the second setup. You're also supposed to accumulate some Maximum Life or Evasion Rating and of course Elemental Resistances. Any Bow Attack is suitable, but here we will use Elemental Damage ones, mostly because they're better for clearing and it's easier to gain more Damage this way than by being restricted only to Physical Damage. You'll be most likely relying on the physical distance between you and the enemy, and in case there are any ranged opponents, shoot first and dispose of them before they even appear on the screen. It has high damage, excellent clear speed, and good mobility, but lacks any substantial defensive options. This guide will cover all the basics for leveling with a Bow-wielding Ranger. It's the go-to ascendancy for this playstyle. It's not only because of the Ascendancy Keystones but the proximity of Bow nodes near its starting location. Raider and Pathfinder are quite good generalists that can be played in many ways, but the Deadeye is a class performing exceptionally well when combined with Projectile Skills, especially while wielding a Bow. Ranger is one of the best characters if you value fast-paced gameplay. Scion Leveling Guide using Chaos DoT with Bows.Duelist Leveling Guide using Melee/Impale.Ranger Leveling Guide using Bows and Chaos DoT Skills.Shadow Leveling Guide using Trap Spells.Templar Leveling Guide - Lightning Spell Caster.Templar Leveling Guide using Totem Spells.Witch Leveling Guide with Cold DoT Spells.Witch Leveling Guide using Ignite/Fire DoT Spells.
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